Hey all, I'm back!
If you uh… haven't noticed I've talked a lot about Spirits mode in Smash Ultimate
and how creative it can be, especially with characters from series like MOTHER and how
they're represented.
But I haven't quite gotten to the newly revamped Classic Mode, where each fighter
has a path unique to the character.
Lucas's route, for example is called "Magic, Sacred Powers, and PSI!"
Which has the boy facing off against the psychically gifted.
Ness's classic mode is definitely more fleshed out for the character though- his enemies
specifically reflect those from the world of EarthBound, which is what I'll be talking
about today.
So right off the bat, "Home to Onett" is the English name for Ness's route, but
in Japanese it reads, "Homesick!
Let's Go Back to Onett"- a clearer homage to the status ailment Ness can randomly be
affected with in his game.
It leads to missed turns in battle from longing remnicing, and the only cure is to call your
mom to hear her voice.
That won't do in Smash though- so we have to help him physically make the journey back
to his hometown.
So put on your backpack, grab your favorite baseball cap, and change into your sneakers
with worn out heels because this all starts with the first opponent challenged being…
yourself.
Meaning we have to pull Ness's head out of the clouds, literally by freeing him from
the realm of his mind- Magicant.
We're not just fighting any alternate-costumed Ness, either- this is his blue outfit, meant
to resemble his younger self shown in this flashback.
You could also interpret the getup as Ness in his pajamas -which is how you explore Magicant
in EarthBound- but probably not, as this was simply an overseas censorship choice: in MOTHER
2 he's stark naked instead.
Anyway, upon defeating young Ness and coming to, he awakens in the futuristic New Pork
City.
But how did he get there?
Kidnapped by a certain someone traveling through time and space?
In the confusion of things, Ness battles his other MOTHER representative Lucas, and must've
re-hijacked the Phase Distorter that brought him here because now we're back in Eagleland
for the third stage!
From one big city to another, this encounter takes place in a robot infested Fourside,
fighting R.O.B.s meant to resemble the the mechanized enemies of EarthBound (most likely
the Sentry Robot of the Monotoli building) under influence of the alien invader Giygas.
And this is where Ness's classic mode really shines- after that fight is a showdown in
Gerudo Valley- which could be either Dusty Dunes Desert or Saturn Valley.
Both of which makes sense because in EarthBound, they're the areas visited before Fourside.
I'm not sure what exactly the developers had in mind with Sheik, though- my best guess
is the Shattered Man of Summers and Scaraba scare-ah ba, to keep with the desert theme?
Anyway, as we're geographically traveling in reverse- the next round fittingly takes
place on Luigi's Mansion, against two dark Toon Links.
It's like fighting Urban Zombies in the nightmare town of Threed, before Master Belch
takes reign.
Skipping Twoson, we've finally gotten Ness home in Onett for the penultimate fight.
Like Sheik, I'm not quite certain on why it's Villager and Isabelle, though I think
they were chosen because these Animal Crossing characters are somewhat stylized like Ness
& Lucas.
So Villager could simply be a citizen of the town, and Isabelle a Runaway Dog- or, since
they're fighting in front of the drugstore, she could be a standin for Ruffini- this dog
who claims to be possessed by the spirit of EarthBound's game designer.
Fitting for Smash Ultimate!
But now that Ness has both returned home and presumably gobbled up some Mac, there's
one final challenge he's ready for- taking on the Master Hand.
I do kind of wish Mewtwo was fought here as well, like Pikachu and Pokemon Trainer's
route- since he's so similar looking to Gigue in EarthBound Beginnings.
Though for all the attention to detail and fan service Ness's Classic Mode offers,
it's hard to complain.
That final image with the whole gang here as actual 3D models is too satisfying!
They're pictured here in Isle Delfino, too- so maybe after this journey Ness endured they
all went to take a vacation in Summers.
Should've just used PK teleport in the first place if you ask me.
Thank you all for watching this video, maybe soon I'll finally getting around to covering
all the EarthBound spirits like I did for MOTHER 3.
And speaking of, one last somewhat related detail in Classic Mode I'd like to talk
about is Mewtwo's route- it's all based around mind control, and manipulating characters
that've already been possessed in their respective games.
For example, when Richter (who was once possessed by Shaft in Symphony of the Night) is defeated
by Mewtwo in this round, he'll be mind controlled by the Pokemon to fight by his side in the
next.
The very first matchup is a brawl against Ness & Lucas, with Mewtwo then puppeting Lucas
in his Masked Man alt.
Here we go again.... looks like I have to make another video…
I'm only kidding, but thanks for watching and I'll see you next time.






For more infomation >> Pitt Hosts Fourth Annual Gorilla Indoor Classic - Duration: 0:31. 
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