Hey guys!
Welcome back to Top 10 Gaming, I'm Ron McKenzie-Lefurgey.
If you're a regular here at Top 10 Gaming, you know we love talking about Sonic.
Because people love clicking on Sonic.
But today we'll be once again imagining how Sonic might fare in a different game.
Today, it's League of Legends.
Would Sonic's speed let him dominate the rift?
How might his abilities be organized?
Let's find out.
If you enjoy this video, let us know by throwing us a thumbs up down below.
And if you want more, check out our video about Sonic Mania Adventure!
But before you do that, get ready, it's time to ask: What if Sonic was in League of
Legends?
Now with a lot of games, Sonic would be super OP.
But League of Legends has all sorts of crazy characters, with ridiculous powers, so he
would probably fit right in as a champion.
So, this video will look at what his abilities might be, what lane he'd play in, and how
he'd work.
Basically our own hypothetical champion spotlight.
And of course, I'll try to work in some puns in true Phreak fashion.
Now let's hop in!
First of all, let's go over basic attacks.
Sonic would, of course, be a melee champ, and probably with a pretty quick attack animation.
His attack speed would be rather high, with a somewhat low base damage.
His abilities would all scale off of the AD.
Moving onto his passive.
Sonic would have a passive ability to pick up rings.
Whenever an enemy minion or jungle monster dies near Sonic, a ring drops, that lasts
5 seconds.
Sonic can hold up to 100 rings.
When he has 100 rings, he gains an extra life.
This means that upon taking lethal damage, Sonic will lose all his rings, and be reborn
after a small delay with 25% of his max health.
Next, his Q attack.
This will be his homing attack.
Use it on an enemy to cause Sonic to jump at the enemy, striking it.
However, if Sonic kills an enemy with his homing attack, he may cast it again immediately
for no cost.
If you fail to kill the enemy or wait more than 2 seconds to activate it again, the ability
will go on cooldown, with a long cooldown time of 20 seconds.
This would be very useful in lane, allowing Sonic to stay mobile and dodge skill shots.
It would also allow him to play safely and only go in to clear several minions at once.
Next, his W. This is a super simple ability called "Gotta Go Fast."
When activated, Sonic gains 100% movement speed for 2 seconds.
It might sound unimpressive, but this would be huge both in escaping ganks and setting
them up.
However, he can still be CC'd while he's going fast.
His W would also have a passive, that causes him to gain more attack damage based on his
movement speed.
This means that any attacks made while his W is activated would deal a good deal more
damage.
It would also cause Sonic players to prioritize movement speed more than usual.
Moving on to Sonic's E: Animal friends.
This is Sonic's only form of CC.
He calls for help, and his animal friends answer, slowing nearby enemies by 25% for
3 seconds.
It has a range of only 2000, meaning he needs to be fairly close to his enemy before using
this ability.
The animal friends begin on Sonic's location and automatically move to the closest enemy,
moving at whatever speed Sonic had at the time of activation.
It's kind of like a low-range frost queen's claim, that could either be used to escape
an enemy or to slow a potential victim long enough to burst them down.
Finally, Sonic's Ult, which of course, must be Super Sonic.
When activated, Sonic begins flying, gaining 50% movement speed, ignores unit collision,
and becomes invulnerable to both damage and crowd control, for 6 seconds.
While the speed remains for the duration of the ability, he loses his invulnerability
and lack of collision upon dealing damage.
This would be great for engaging a fight, but could also be used as a last-ditch escape
mechanism.
In terms of items, Sonic has two main ways to build.
He could go for a fighter build, which would involve some damage and some amount of defense
or sustain.
This would be useful if the player wanted to stick to his enemy and go for sustained
DPS.
In this case, he'd want to go for the usual fighter items, like Black Cleaver and Sterak's.
Essence Reaver would also be useful, giving him extra mana regen, more Cooldown reduction,
and it would synergize really well with his Ult.
However, with Sonic's crazy speed and mobility, not to mention his ult, he could be a pretty
great assassin.
Here you'd want to build pure damage, with maybe a Guardian Angel or something to give
him that sweet sweet double revives with his passive.
In both cases, however, movement speed would be a priority, both to allow him to get around
the map faster and dodge spells, but also because it would increase his damage thanks
to his W passive.
So, what position would this guy play?
Well, it seems like he'd be a pretty good choice for a solo lane or even the jungle.
His speed would definitely help his jungle clears, but he might have trouble sustaining.
In the mid lane, he could do okay but might get zoned out by ranked opponents.
For that reason, I think he'd be a pretty great top laner.
Not only would he be able to use his high speed to return to lane quickly, but his W
would help him escape from ganks really well.
Late game, he could become a scary and mobile fighter with high DPS or a terrifying assassin.
Well, there we have it!
That's Sonic in League of Legends!
Hope you guys enjoyed if you did please smack that thumbs up button and subscribe to Top
10 Gaming for more videos!
This was actually really fun for me, I've never made a League character before.
Let me know if YOU would play this champ in the comment section down below.
Or hit me with your own ideas for Sonic's kit.
Also, check out our Top 10 Sonic playlist for more videos like this one!
Until next time, I'm Ron McKenzie-Lefurgey with Top 10 Gaming.
Later gamers!






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